Elisa Kucalaba - Week 14 Devlog
Elisa Kucalaba - Week 14 Devlog
November 16th - November 21st
+ 8 hours
-Beach Decorations-
November 16th - November 18th : + 3 hours
This week I started working on Stomach Lagoon's beach decor. So far I have made a sandcastle (Figure 1), a red shovel (Figure 2), and a beach umbrella (Figure 3).
Figure 1
Figure 2
Figure 3
-Additional Assets-
November 19th - November 21st : + 2 hours
Next, I worked on additional things that would need assets attached to them. This includes a box players can pick up and place down that has weight. For this, I decided to create an anvil (Figure 4). Then Grayson asked for a piece of driftwood asset (Figure 5) for players to stand on. I made it able to be tiled so he can make it as long as he wants.
Figure 4
Figure 5
-Updates to Tilesets-
November 19th - November 21st : + 3 hours
The last item for this week is updating the ground tilesets I previously made. Since the camera is more zoomed out the patterns get too overwhelming when playing the game. So I am using Figure 6 and Figure 7 as references to taper off my sets so it is easier to focus on the ground that the character can touch. I will also make little rocks and shells like Figure 6 to break up the solid color.
Figure 6
Figure 7
Get Spit It Out!
Spit It Out!
Status | On hold |
Authors | William Baran, Sarah Reen, gjones50, JazzyJems, A. Weis, SEGAGENESISDOOD |
Genre | Puzzle, Platformer |
Tags | 2D, Co-op, Pixel Art, Short, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Andrew Weisberg - Week 15 DevlogNov 30, 2023
- William Baran - Week 15 DevlogNov 30, 2023
- Tolu Kolawole - Week 15 LogNov 30, 2023
- Sarah Reen - Week 15 DevlogNov 29, 2023
- Elisa Kucalaba - Week 15 DevlogNov 29, 2023
- Sarah Reen - Week 14 DevLogNov 22, 2023
- Tolu Kolawole - Week 14 LogNov 22, 2023
- William Baran - Week 14 DevlogNov 21, 2023
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