Elisa Kucalaba - Week 15 Devlog
Spit It Out! » Devlog
Elisa Kucalaba - Week 15 Devlog
November 21st - November 29th
+ 9 hours
-Tapered Tilesets-
November 21st - November 27th : + 4 hours
The final week is here. Last-minute updates and fixes are being implemented. My job this week was to taper off the dirt and sand tilesets. I went back through and added dithering to the sand and rocks so that it all transitions cleanly. The last thing I updated for the tilesets was making and upscaling the sea shells.
Figure1
Figure 2
-Poster-
November 29th : + 5 hours
I just talked to Grayson and I am going to help him out by doing the poster for him. See Figure 3 below for his original concept sketch. I am going to turn this into pixel art and try to match his style the best I can. Figure 4 shows the progress I have made.
Figure 3
Figure 4
Get Spit It Out!
Spit It Out!
Status | On hold |
Authors | William Baran, Sarah Reen, gjones50, JazzyJems, A. Weis, SEGAGENESISDOOD |
Genre | Puzzle, Platformer |
Tags | 2D, Co-op, Pixel Art, Short, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Andrew Weisberg - Week 15 DevlogNov 30, 2023
- William Baran - Week 15 DevlogNov 30, 2023
- Tolu Kolawole - Week 15 LogNov 30, 2023
- Sarah Reen - Week 15 DevlogNov 29, 2023
- Sarah Reen - Week 14 DevLogNov 22, 2023
- Tolu Kolawole - Week 14 LogNov 22, 2023
- Elisa Kucalaba - Week 14 DevlogNov 22, 2023
- William Baran - Week 14 DevlogNov 21, 2023
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