Tolu Kolawole - Week 8 Devlog
Spit It Out! » Devlog
Estimated Total Worktime: 5.5h
This week was the week I begun helping with the game's animation and UI in greater detail, creating the in-betweens for both character walk cycles and implementing my Gizmo Counter designs into animated sprite form. I've been working closely with Grayson to make the character sprites as on-model and visually appealing as possible. We now have two full animations for our characters done and multiple HUD concept animations to choose from for a final design.
New character animations:
HUD animation concepts:
Get Spit It Out!
Spit It Out!
Status | On hold |
Authors | William Baran, Sarah Reen, gjones50, JazzyJems, A. Weis, SEGAGENESISDOOD |
Genre | Puzzle, Platformer |
Tags | 2D, Co-op, Pixel Art, Short, Unity |
Languages | English |
Accessibility | Subtitles |
More posts
- Andrew Weisberg - Week 15 DevlogNov 30, 2023
- William Baran - Week 15 DevlogNov 30, 2023
- Tolu Kolawole - Week 15 LogNov 30, 2023
- Sarah Reen - Week 15 DevlogNov 29, 2023
- Elisa Kucalaba - Week 15 DevlogNov 29, 2023
- Sarah Reen - Week 14 DevLogNov 22, 2023
- Tolu Kolawole - Week 14 LogNov 22, 2023
- Elisa Kucalaba - Week 14 DevlogNov 22, 2023
- William Baran - Week 14 DevlogNov 21, 2023
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