Elisa Kucalaba - Week 12 Devlog


Elisa Kucalaba - Week 11 Devlog

October 26th - November 1st

+ 9 hours

-Gizmos-

November 2nd - November 8th : + 2 hours

Since I finished all of my tilesets I started making the gizmos that will be used in the game. Grayson already made the lever so I created the button (Figure 1), slider (Figure 2), and the crank (Figure 3). For all of them, I followed the colors that Grayson used so that they would all match. Then from there, I animated them so my team could get an idea of how they'd look when used. Lastly, I talked to Sarah about how she would like them exported for an easier implementation into the game and pushed them to Perforce.

Figure 1

Figure 2

Figure 3

-Decorations-

November 1st - November 8th : + 7 hours

After completing the gizmos, I had no more tasks to complete. I decided to ask Grayson what else I could do for them. He said to make decorations, so that's what I did. I have made various colors of trees, flowers, and mushrooms. I am also working on a palm tree, tall grass, sandcastles, rocks, ferns, and abstract jungle gym shapes.



-Bonus-

Fixed and finished beach background

New and bigger dirt tileset

Get Spit It Out!

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